Crusaders: Thy Will Be Done

$41.97
$59.99
You save $18.02
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$41.97
$59.99
You save $18.02

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Game Info

Condition:
New
Genre:
Medieval
Play Time:
60 Minutes or Less
Complexity:
3/10
Max Players:
4
Ages:
14+
Game Mechanics:
Area Movement

Shipping/Hold Info

Shipping is $5 per order. Orders over $75 ship free within the continental United States. Most orders are shipped from our Plano, TX warehouse within 2 business days and transit time is usually between 2-5 days.

Our hold program: Please contact us to be added to our Order Hold Program. During checkout select Customer Hold as the shipping method. We will hold the order until you contact us to release your order. You may combine orders to qualify for free shipping. Full information

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Description

From BoardGameGeek: Move your knights, erect buildings, and go crusading to spread the influence of your Order.

When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.

Crusaders uses a combination of the popular Rondel and Mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.